Creating a Digital Environment using Unreal Engine 4
Created an environment based on Roshar from Brandon Sanderson’s The Stormlight Archives. Equipment used included: camera with an AJA converter, HTC vive lightbox, headset, and puck to track camera movement. Synced the movement of the puck with a virtual camera in Unreal Engine 4, and configured a media plate for the camera by keying out the green screen to place the actor into the virtual world live.